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NPC Generator

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Advanced [show]


Rangrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a grey armored body suit, with a simple black line shooting up and back down. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Rangrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Rangrim Silveraxe, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 17 (+3)15 (+2)
Skills History +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her cinnamon fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy and tries to find solutions quickly.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Flaws: Ugly, Lazy. Bonds: Criminal record, Religious, Enemies. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Warlock 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Williamina Stanton, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for her

Ideals: Fighting, Optimist, Impeccable. Flaws: Disease. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Williamina Stanton, Female Human Cleric 6
Medium (4'11") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Violet garnet (1000 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has wavy gray fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Pelt enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the west, but her parents moved at a very young age to the east. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Pelt Of Ebony, Female Tabaxi Paladin 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Family, Adventurer. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Dondon Quickstep, Male Halfling Warlock 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and grey handkerchief worn on her left side. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her brown hair up. She wears an eyepatch.

Personality: She acts crazy and hedonistic. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in a small mountains village. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Logical, Athletic. Flaws: Ugly, Hedonist. Bonds: Religious, Nature. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Azza Doom, Female Tiefling Rogue 7
Medium (6'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Gnome, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6

Possessions: Solid gold idol (1100 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Sark Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: The child of a Locksmith, who enjoyed hunting, Sark was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Shy, Insomniac. Bonds: Nature. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Sark Kelsey, Male Half-Orc Barbarian 4
Medium (5'7") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)11 (+0) 18 (+4)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Tiger eye turquoise (16 gp). Deep blue spinel (1200 gp). Coral (70 gp). 1 Minor magic item.


Social Check DCs

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