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NPC Generator

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Advanced [show]


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey cloak and cross-gartered blue stockings. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly, Secretive, Disease. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Dain Torevir, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)2 (-4)
Skills Arcana +5, Deception -2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Yurk Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his ceremonial dagger ready. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Insomniac, Racist. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Yurk Byron, Male Half-Orc Fighter 6
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)7 (-2) 9 (-1)15 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Rich purple corundum (500 gp).


Social Check DCs


Agnes Sydney, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a brown suit, green shirt, and blue tie. With wild chestnut hair. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and she has money and likes to spend it

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Agnes Sydney, Female Human Sorcerer 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 14 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)14 (+2) 13 (+1)9 (-1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: Deep green spinel (40 gp). Deep green spinel (40 gp). White pearl (40 gp).


Social Check DCs


Agnes Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear yellow clothing when she does not wear armor. She has dyed her greying white hair a little too much giving a sharp white color. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.

History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and wants to open a new tavern

Ideals: Gifted, Persistence, Logical. Bonds: Immigrant, Adventurer, Job. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Agnes Netyoive, Female Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp.


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy brown suit. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Guardian. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Lincoln, Male Human Adept 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Golden pearl (90 gp). Jet (90 gp).


Social Check DCs


Alvyn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Shepherd does, and a wedding ring on his left hand. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Alvyn hails from a village terrorized by drow. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by drow. Alvyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow.

Ideals: Joker. Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Alvyn Nucklestamp, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 5 (-3)14 (+2)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hobart Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a lance. He is bald on top and has large brown tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hobart was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Hobart Jamjar, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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