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NPC Generator

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Advanced [show]


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered pastel stockings, and sports empty pouches on his belt. He has styled his white fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Cask enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Job, In love. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Cask Grass, Male Tabaxi Warlock 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 7000 sp.


Social Check DCs


Oriel Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many black ritualistic tattoos. She is well dressed, constantly wearing a yellow suit, black shirt, and pastel tie. Her blonde hair is unkempt and raggedy. Her eyes are a pleasant amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised in a desert tribe. She moved out west to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Oriel Sherman, Female Half-Elf Warrior 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp. Red garnet (40 gp).


Social Check DCs


Bendoo Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is dressed in a clean white cloak covering her clean studded leather. Her skin is also unnaturally pale. Her hair is short and auburn. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: Bendoo was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Bendoo Oakley, Female Half-Orc Fighter 15
Medium (4'10") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 114 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 1000 gp. Rose (40 gp). Coral (100 gp). Zircon (40 gp). Rhodochrosite (14 gp). White pearl (100 gp). Rock crystal (40 gp). Chrysoprase (40 gp). Star ruby (500 gp). Jasper (40 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Krimp Carlyle, Male Half-Orc Warlock 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 40 pp.


Social Check DCs


Zûgor Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His black hair is greasy and uncared for. His eyes are gray and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: The child of a Fortune-teller, who enjoyed hunting, Zûgor was taken on many hunting expeditions. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Zûgor Blythe, Male Half-Orc Barbarian 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, tan, dusty cloak. She is an epitome of beauty. Her silver hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Optimist, Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Symma Nucklestamp, Female Gnome Monk 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Slave, Military. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Burton, Male Human Fighter 2
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp.


Social Check DCs

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