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NPC Generator

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Advanced [show]


Philomena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. Her hair is auburn and curly. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She can't help but pocket interesting objects she comes across

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Philomena was born on a far southern plains where she grew up under the tutelage of her father, an expert Glassblower. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Immigrant, Guardian. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Philomena Greenleaf, Female Halfling Barbarian 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Vaina Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. Her red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is content; and she seems to be bored by most things

Ideals: Disciplined, Optimist. Flaws: Insomniac, Mundane. Bonds: Criminal record. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Vaina Tiltathana, Female Elf Aristocrat 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 13 (+1)13 (+1)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Jelenneth Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are amber and beady.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Jelenneth studied abroad. She helped her mother out around the business and became quite the natural. She struck the Dyer job and began her own company from there.

Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Jelenneth Siannodel, Female Elf Barbarian 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His long orange fur is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Leaf Wing, Male Tabaxi Barbarian 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Oloric Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered green stockings. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting. Flaws: Selfish. Bonds: Immigrant, Rich, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Oloric Gorunn, Male Dwarf Monk 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3

Possessions: 1000 gp. Sardonyx (30 gp). Carnelian (30 gp). Citrine (30 gp).


Social Check DCs


Gale Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her gray fur is thinning but still full. Her eyes are likewise blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Guardian, Poor. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Gale Plume, Female Tabaxi Warlock 7
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1200 gp.


Social Check DCs


Maynild Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long red ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a logical person and will generally grow upset if things defy logic and science.

History: Maynild was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical, Persistence, Entrepeneur. Bonds: Adventurer. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Maynild Radcliffe, Female Human Barbarian 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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