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NPC Generator

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Advanced [show]


Hadarai Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is cut short. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Wasanthi, Male Elf Wizard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Rhodochrosite (6 gp).


Social Check DCs


Ovina Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a grey suit. Her white hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her son

Ideals: Opinionated, Artistic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Ovina Hammerstone, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 8 (-1)7 (-2)
Skills Persuasion +0, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. She has moderate length silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Marastyr hails from a village terrorized by brigands. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: To get a good night's sleep; and a deep hatred of brigands

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: American accent

Attributes [hide]

Marastyr Daerdahk, Female Dwarf Wizard 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely black suit with white socks and a vest with buckled shoes. His gold crest is long and unkept. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Torinn Wystongjiir, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sweet Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor. She carries a battered hammer and tarnished nunchaku as well. She keeps her cinnamon fur in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Sweet was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now spends her time doing works of charity.

Motivation: Gnomish compassion.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Sweet Wind, Female Tabaxi Paladin 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 pp.


Social Check DCs


Hugolina Kendall, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a long, brown, dusty cloak. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has worked as a Weaver like her father before her.

Motivation: Retire the richest woman in the west; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Job, Rich, Criminal record. Occupation: Weaver

Voice: French accent

Attributes [hide]

Hugolina Kendall, Female Human Commoner 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: Brown-green garnet (40 gp). Blue quartz (4 gp).


Social Check DCs


Chem Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries morningstars. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Mundane. Bonds: Religious. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Chem Vice, Male Tiefling Fighter 4
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)15 (+2) 8 (-1)16 (+3)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5

Possessions: 7000 cp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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