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Advanced [show]


Nalaed Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a brown cloak and cross-gartered white stockings. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a wizard, Nalaed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Job. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Nalaed Bofdann, Female Dwarf Cleric 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. Carnelian (40 gp). Carnelian (40 gp).


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a white handlebar mustache and slicked back white hair. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Optimist, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Bentham, Male Human Ranger 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 210 pp. Malachite (14 gp). Star rose quartz (60 gp). Coral (140 gp). Violet garnet (1200 gp). Azurite (14 gp).


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Insane. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Trym Marlowe, Male Human Wizard 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp.


Social Check DCs


Flask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes. His orange fur is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Criminal record. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Flask Thunder, Male Tabaxi Barbarian 6
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Nemeia Fate, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large green mantle and cape that has been intricately interwoven into her yellow robe. Her silver hair is smooth and relatively long. Her gold eyes dart from person to person to random spaces in the air.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Nemeia was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Dyer.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Religious, Job, Family, Adventurer. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Nemeia Fate, Female Tiefling Warlock 17
Medium (4'10") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Animal Handling +8, Nature +10
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444111

Possessions: 6000 gp. Black velvet mask with numerous citrines (120 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold music box (4000 gp). Old masterpiece painting (1500 gp). Solid gold idol (300 gp).


Social Check DCs


Alice Appleton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her hair is blonde, silky, and of moderate length. Her brown eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alice's homeland. Alice decided to take the middle way and become a bodyguard. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Alice Appleton, Female Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Brown-green garnet (50 gp).


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His black fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Expand his business; and to be a marshal again

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Fragrant Grass, Male Tabaxi Warlock 14
Medium (5'1") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1200 pp. Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item.


Social Check DCs

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