Breena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Breena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a very good compulsive liar and kleptomaniac.
History: She was born at the edge of vast forest. She worked as a nervous Scribe and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption.
Ideals: Artistic. Bonds: Rich, Criminal record, Nature, Job. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp. 1 Masterwork studded leather.
Raam Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His purple hair is singed and shortened. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Flaws: Fearful. Bonds: Attractive, Adventurer, Mentor. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 5000 sp. Tiger eye turquoise (4 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Milton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: He got into the Slave Trader business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Slave Trader.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Charles Weld, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, he is not a threatening figure. He has brown hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern; and he's looking for his big break
Bonds: Attractive, Adventurer, Mentor, Rich, Job. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. His crest is silver, silky, and of moderate length. His gold eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Greethen studied abroad. A gifted student he started as a Sage, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1200 gp. Golden yellow topaz (500 gp). Lapis lazuli (15 gp). Deep green spinel (80 gp). 1 Minor magic item.
Hamil Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a tight fitting white shirt and pants. His right hand appears badly burned and disfigured. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.
Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and to protect his home
Flaws: Ugly. Bonds: Guardian, Has a crush, Poor. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 80 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 600 pp.
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