Lilli Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tight fitting blue shirt and pants. She is an epitome of beauty. Sporting a golden mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilli fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Artistic, Fighting, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. Malachite (13 gp). Black opal (1500 gp). Citrine (20 gp). Blue quartz (13 gp). 1 Full Plate.
Oriax Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. His hair is short and dark red. He is baby faced.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: Nature, Poor, Job. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Xanaphia Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses in tan turtlenecks beneath a blue coat with grey slacks, and sports empty pouches on her belt. She is bald on top and has large brown tufts of hair around her ears. Her hazel eyes peer out from beneath her small tan hat.
Personality: A skeptical and narcissistic woman, Xanaphia's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels the way she acts is they only way to get by in the world; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Rosamund Wade, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.
History: Rosamund was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Sellsword.
Motivation: Sabotage a competitor; and many dire rats want her driven away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 800 sp. 1 Silk rope.
Jezebeth Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of her god around her neck, and a club on her belt. She is muscular with a powerful set of arms. Her hair is short and dark red. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Jezebeth hails from a village terrorized by drow. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of drow
Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 20000 sp. 1 Minor magic item.
Pyntle Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She prefers to wear tan clothing when she does not wear armor, marred by sweets. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Animal Trainer like her mother before her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Myria Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many violet ritualistic tattoos. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are violet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: Myria hails from a village terrorized by giants. She worked as a nervous Bricklayer and found it very stressful. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To settle down with her crush; and revenge
Ideals: Pacifist. Flaws: Secretive. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Bloodstone (30 gp).
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