Sybil Atherton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey armored body suit, with a simple blue line shooting up and back down. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 4 (-3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
Bernard Lindsey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His eyes are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg; and to be a barrister again
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant, Has a crush, Job. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 3000 cp. 2 Tanglefoot bags.
Rivaan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His bronze crest is still thick. His red eyes are slightly larger than normal.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Rivaan has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Gnomish people; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Racist, Insane, Disease. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 78 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Neega Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears white trousers with red and tan striped suspenders. She wears various colorful collared shirts. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Jeweler, who enjoyed hunting, Neega was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Enialis Floshem, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky tan painted plate armor. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted arcane powers by his dying sister.
Motivation: Many orcs want him driven away; and expand his business
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Job, Enemies. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2000 sp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).
Wymar Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting grey shirt and pants. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.
History: Born in the west his family was never financially stable. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Secretive. Bonds: Attractive, Has a crush, Poor, Military. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: White pearl (80 gp).
Harriet Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She has wavy red hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harriet is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Sailor.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Justice. Bonds: Immigrant, Rich, Job. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 38 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +0 / 2d10-3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1000 gp. Rose (40 gp). Hematite (13 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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