Sarah Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Laborer does. She sports chestnut long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's repulsed by the PC; and to unite with her sister
Flaws: Antagonistic. Bonds: Job, Attractive, Family, Nature. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a robe, a symbol of luck around her neck, and a scimitar on her belt. She wears her brown fur down. She has a tattooed face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She enjoys reading and quiet.
History: She was always a brilliant, if unscrupulous mind. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Finely wrought small gold bracelet (70 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (70 gp). A roughly beaten golden orb (160 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (2000 gp).
Claira Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a fancy tan dress. She wears her golden hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the west. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Family, Immigrant, Adventurer. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp. Red garnet (90 gp). 1 Masterwork Common Ranged Weapon.
Nemeia Calm, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She keeps her chestnut hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with a lost civilization.
History: She was born in the east, but her parents moved at a very young age to the west. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.
Motivation: She desires power and/or immortality; and to protect her home
Flaws: Disease. Bonds: Adventurer, Immigrant, Family, Guardian. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Citrine (60 gp). Onyx (60 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.
Euphemia Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears white trousers with yellow and grey striped suspenders. She wears various colorful collared shirts. With bright silver hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Actor like her father before her.
Motivation: Gnomish compassion; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp.
Rathkran Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His black crest is knotted and matted. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. Red garnet (100 gp). Rhodochrosite (15 gp). Amber (100 gp). Fire opal (1500 gp). Rose (40 gp).
Grai Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her hair is white and curly. She has hazel eyes.
Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Religious. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 sp. Amethyst (120 gp).
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