Akmen Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is braided into rings. His eyes are likewise gold.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Akmen lived on a farm with his mother, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Selfish. Bonds: Poor, Criminal record, Family. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 107 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver ewer (60 gp). Jeweled gold crown (8000 gp). Cloth of gold vestments (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp).
Theirastra Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears just a yellow suit. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Overbrimming with self-confidence, Theirastra isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a necromancer, Theirastra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Theirastra took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Freshwater pearl (11 gp). Alexandrite (200 gp).
Kallista Lust, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman has a large black mantle and cape that has been intricately interwoven into her red robe. Her dark red hair is long and unkept. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She cannot resist a sob story and will often dote over anyone who has one.
History: Kallista was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: An abacus with copper, silver and gold markers (170 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item.
Symma Folkor, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears blue cloth garments or leather armor. Her hair is short and silver. Her eyes are amber and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things
Ideals: Joker, Optimist. Flaws: Ugly, Mundane, PTSD. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 41 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Dwarven, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Rhodochrosite (12 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her white hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Carter, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and expand her business
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 600 gp. Freshwater pearl (12 gp). Rhodochrosite (12 gp). Jasper (40 gp). Smoky quartz (40 gp). Onyx (40 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Amethyst (90 gp).
Sariel Iranapha, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She usually wears her blue robe and has her warhammer always slung over her shoulder. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are hazel and she is always smoking a pipe.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also is a firm believer in the womanly ideal.
History: Sariel hails from a village terrorized by illithids. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sariel took refuge in the large cave and found the beat up warhammer and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Secretive, Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Gurdis Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back black hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Professionalism, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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