Hatae Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her golden hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich, Adventurer. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Tûmûg Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has no hair. His eyes are green and beady.
Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Tûmûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Insane, Depressed. Bonds: Military, Rich, Job. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 60 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (150 gp). An abacus with copper, silver and gold markers (150 gp).
Vicky Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with black and grey striped suspenders. She wears various colorful collared shirts. Her brown hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her father. Cursed with lycanthropy at a very young age, Vicky has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her brother to traveling adventurers.
Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Paela Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her bow. Her black hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.
History: Gifted from a young age, Paela studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Spice Merchant. She has worked as a Spice Merchant like her mother before her.
Motivation: Expand her business.
Ideals: Professionalism, Gifted. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp. 1 Minor magic item.
Dynamic Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a pastel armored body suit, with a simple yellow line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her yellow fur has been sun bleached extensively. Her eyes are blue.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To prove her worth to the world.
Ideals: Passionate. Flaws: Impulsive. Bonds: Slave, Rich. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp).
Ethereal Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She very much looks the part of a Laborer. She has gray fur. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Ethereal is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Ethereal was born in the north. At a young age she loved to build and create. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Sabotage a competitor; and to reunite with her absent mother
Ideals: Persistence. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 400 gp. Peridot (60 gp). Pink diamond (2000 gp). Pink pearl (120 gp).
Ozyman Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and to unite with his brother
Flaws: Ugly, Disease, Insomniac, Antagonistic. Bonds: Family, Religious. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 400 gp. Iolite (50 gp). White pearl (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
