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NPC Generator

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Advanced [show]


Irann Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. She has done her best to style her auburn hair to look like a famous performer. Her eyes, though not visible through her cowl, are brown.

Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of western immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has decided she is irredeemable.

Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Irann Fasharash, Female Elf Rogue 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (130 gp).


Social Check DCs


Theriatis Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats, and carries maces. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Bounty Hunter, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Theriatis's homeland. Theriatis decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Theriatis Gyula, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. His eyes are brown and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Boddynock Reese, Male Gnome Druid 13
Small (3'2") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 101 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 200 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A delicate brass dragon egg (50 gp). Silver comb with moonstones (600 gp). A small bag of saffron. (50 gp). Carved bone or ivory statuette (50 gp). Jeweled gold crown (5000 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Sora Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black top hat and black clothes, and a wedding ring on her right hand. Her blue crest is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants she idolized her mother. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: In love, Poor, Immigrant. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Sora Vangdondalor, Female Dragonborn Warrior 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Myria Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a poor family in the city she treasured whatever gifts she got. Myria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she has passion for adventuring and risk

Flaws: Selfish. Bonds: Immigrant, Has a crush, Adventurer, Poor. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Myria Cherrycheeks, Female Halfling Monk 5
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a fancy yellow suit. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Thamior studied abroad. A freak accident while working with his Fisher mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Thamior Staurheim, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)18 (+4) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Criminal record. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Gerard Harlow, Male Human Fighter 2
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 390 gp.


Social Check DCs

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