Az-Adar Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears white cloth garments or leather armor. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the north. After coming to the age of reason, Az-Adar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Optimist, Gifted. Bonds: Poor, Enemies, Job. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp.
Valorean Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears green trousers with tan and green striped suspenders. He wears various colorful collared shirts. He keeps his black crest in a pixie cut. His gold eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the east, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 83 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 3000 gp. Azurite (16 gp).
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her amber eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of western immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Map Maker.
Motivation: She'd like to take her coworkers down a peg; and to be a apothecary again
Ideals: Professionalism. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp.
Namfoodle Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. His small hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.
Personality: Namfoodle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Impeccable, Optimist. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 8
Hit Points 64 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 16 (+3) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +1 / 3d10-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Alexandrite (1500 gp). 1 Minor magic item.
Vola Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears light armors faded through time and improper care. She sports a flattop hair cut. This brown eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Performer in town.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Performer and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and expand her business
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Religious. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 18000 cp.
Bucklal Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy red suit. He has moderate length white hair. This gray eyed easterner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Bricklayer profession.
History: Bucklal was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Further expansion of business; and to clean up the streets
Flaws: Addict. Bonds: Attractive, Job, Family, Guardian. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Obsidian (16 gp). Freshwater pearl (16 gp).
Medrash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his gold crest well, parting it to the left. This gold eyed easterner is not easily forgotten.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Performer.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
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