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Advanced [show]


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is long and unkept. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Religious. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Ulblyn Jamjar, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Small steel mirror. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a top hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alberich took refuge in the large cave and found the beat up shield and armor he uses now. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Expand his business; and a rival would like him out of the picture

Ideals: Logical. Flaws: Emotional. Bonds: Nature, Job, Criminal record. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Alberich Graybeard, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp. Deep blue spinel (500 gp). Jasper (50 gp).


Social Check DCs


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. She wears a wide-brimmed hat to cover her moderate length white hair. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Mardnab reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Slave, Military. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Bard 7
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Qualen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He likes to wear tan tank tops with black pants, and his gloved hand is found clutching a morningstar. He keeps his long golden hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Qualen Maekkelferce, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Waywocket Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy tan dress. Her silver hair is cut short. Her violet unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.

History: When she was but 7 years old her parents immigrated from the east. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Flaws: Disease, Selfish, Racist. Bonds: Attractive, Religious, Immigrant. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Waywocket Fapplestamp, Female Gnome Expert 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kristryd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her broad hat is riddled with cuts and holes. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Kristryd embodies much of what other species detest in the Dwarves. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kristryd took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Kristryd Silveraxe, Female Dwarf Warrior 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 57 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 7 (-2)6 (-2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4

Possessions: 1400 gp. Solid gold idol (200 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Bulzo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Masseuse. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Bulzo grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Bulzo Jamjar, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 9 (-1)8 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Terran, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: White pearl (70 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (400 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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