Akta Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has done her best to style her silver hair to look like a famous performer. Her eyes are a pleasant white.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Akta grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akta. She then took over the family business and is one of the better Armorer for hire.
Motivation: Her religion dominates her actions; and expand her business
Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Job, Religious. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears baggy blue pantaloons and a grey scarf. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: Gimble lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Attractive, Family. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 19 (+4) | 10 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40000 sp.
Azzakh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His black crest is greasy and uncared for. His eyes are a pleasant gold.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Rich, Job, Adventurer. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Rolf Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a grey suit, brown shirt, and blue tie and is in decent physical shape. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.
History: Rolf was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Ideals: Philantrophist. Bonds: Adventurer, Job, Religious. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and she perpetually has her shield ready. She wears her white crest down. Her gold eyes peer out from beneath her Stetson green hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also has developed a complete distrust of the Bowyer profession.
History: She was born at the edge of vast forest. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Joker. Bonds: Attractive, Job, Nature. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Aquan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears rags and sports a simple walking cane. Her hair is short and blonde. Her eyes are brown and catlike.
Personality: A skeptical and narcissistic woman, Eridred's first love is herself. Her second love is also herself. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the east to a Mayor, Eridred learned a great deal about her mother's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job, Family, Adventurer. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Golden pearl (90 gp).
Doudra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" western woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her rusty crest is greasy and uncared for. She has gold eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Doudra was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She left for the west, certain she would find work there.
Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 94 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 2500 pp. Blue sapphire (1200 gp). Coral (130 gp). Chrysoprase (70 gp). Aquamarine (1600 gp). Zircon (70 gp). Red-brown spinel (130 gp). Banded agate (14 gp). Iolite (70 gp). Smoky quartz (70 gp). Chrysoberyl (130 gp). Black pearl (1600 gp). Fiery yellow corundum (1200 gp). Violet garnet (1600 gp). Peridot (70 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Golden pearl (130 gp). Fire opal (1200 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Amethyst (130 gp). Blue quartz (14 gp). Sard (70 gp). Moss agate (14 gp). Blue quartz (14 gp). Carnelian (70 gp). Red spinel (130 gp). Tourmaline (130 gp). White opal (1200 gp). 1 Major magic item.
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