Dagger Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She keeps her white fur in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and she has a crush on the local knight
Flaws: Terse, Secretive. Bonds: Rich, Has a crush. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp).
Ronobe Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She very much looks the part of a Doctor. Her hair is brown, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the north to a Doctor, Ronobe learned a great deal about her mother's area of expertise. A gifted student she started as a Bellfounder, but she got bored and became a Doctor. She has worked as a Doctor like her mother before her.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. Fiery yellow corundum (600 gp). Banded agate (12 gp). Star rose quartz (80 gp).
Seere Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her hair is greying and her face has many wrinkles. Her red eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Detective. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Seere was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Seere was born on a far western forest where she grew up under the tutelage of her mother, an expert Detective. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a butcher again
Flaws: Impulsive. Bonds: Immigrant, Job, Mentor. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Avelina Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1500 sp. 1 Everburning torch. 3 Holy water. 2 Antitoxin.
Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a red vest and prefers black and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long golden ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and wants to work out more often
Ideals: Philantrophist, Athletic. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. 1 Masterwork Light wooden shield.
Ekemon Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and yellow handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying purple hair a little too much giving a sharp purple color. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: Ekemon was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 160 pp. Violet garnet (1500 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Smoky quartz (60 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Amethyst (40 gp).
Delg Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Delg embodies much of what other species detest in the Dwarves. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
