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NPC Generator

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Advanced [show]


Thokk Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in white turtlenecks beneath a brown coat with green slacks. He has white hair. He has gleaming, smiling gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Mortician and found it very stressful. He then took over the family business and is one of the better Mortician for hire.

Motivation: To be a Sailor again; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: French accent

Attributes [hide]

Thokk Milton, Male Half-Orc Paladin 3
Medium (5'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Everburning torch. 1 Holy water.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and half-elven compassion

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Quick Plume, Male Tabaxi Monk 5
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 15 (+2)19 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Balimaar Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his dagger ready. His blonde hair is still thick. His brown unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. A freak accident while working with his Scribe father left him crippled. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Disease, Ugly. Bonds: Immigrant. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Balimaar Toti, Male Half-Elf Monk 3
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Zagga Langdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her rapier. Beneath her clothing is a huge mess of scar tissue. Her silver hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Zagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Joker. Bonds: Slave, Job, Mentor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Zagga Langdon, Female Half-Orc Monk 7
Medium (4'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large red jacket. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Religious, Adventurer. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Hupe Strongbones, Male Halfling Fighter 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drusilia Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized opal on her left hand. Her chestnut hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Through the years after Drusilia was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Drusilia's father didn't care for her much, and the feeling was mutual. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Drusilia Floshem, Female Elf Wizard 7
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)18 (+4) 13 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Druidic, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 400 gp.


Social Check DCs


Enna Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mortician does. She has shaved her head bald. Her fierce violet eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy and tries to find solutions quickly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Mortician.

Motivation: Expand her business.

Flaws: Lazy, Disease, Insomniac. Bonds: Job, Attractive. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Enna Teinithra, Female Half-Elf Adept 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp.


Social Check DCs

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