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NPC Generator

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Advanced [show]


Tharivol Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear blue tank tops with brown pants and is in decent physical shape. His golden hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Tharivol embodies much of what other species detest in the Elves. He plays an instrument quite well.

History: Tharivol hails from a village terrorized by goblins. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Tharivol Aloro, Male Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ermina Roscoe, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her hair is blonde, silky, and of moderate length. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Armorer in town.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Priest, but she got bored and became a Armorer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ermina Roscoe, Female Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Frug Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Fisher. His blonde hair is cut short. He has brown eyes and a tan hat with a white feather.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Bonds: Job, Attractive, Religious, Slave. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Frug Albaratie, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Naamah Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has styled her black hair well, parting it to the left. Her eyes, though not visible through her cowl, are silver.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also hits on women, regardless of circumstances.

History: Born in a small village she learned the ways of the warrior from her mother. Naamah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Beggar; and she wants to get laid

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Nature. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Naamah Divinity, Female Tiefling Barbarian 6
Medium (5'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40000 cp. Golden yellow topaz (900 gp). Carnelian (60 gp). Obsidian (12 gp). Red-brown spinel (90 gp).


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her gray fur is lengthy. She has several tiny aquamarine earrings on each ear.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Mayor.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Mundane. Bonds: Rich, Job, Family, Slave. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Seven Timber, Female Tabaxi Adept 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Brown-green garnet (120 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Ruler uniform. He has a small bristly mustache and wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Cory Jacobs, Male Human Monk 10
Medium (6'0") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1400 gp. Silver comb with moonstones (800 gp). Jeweled electrum ring (2000 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a hunchback. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. Jak was born on a far southern forest where he grew up under the tutelage of his father, an expert Dilettante. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Jak Fatrabbit, Male Halfling Commoner 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Azurite (12 gp). Chrysoberyl (100 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs

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