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Advanced [show]


Wiggan Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He wears his hair in dreadlocks. This hazel eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with his god.

History: Born to a pair of adventurers, Wiggan grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggan. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Artistic. Bonds: Religious, Adventurer, Criminal record. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Wiggan Quickstep, Male Halfling Ranger 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 34 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Ignan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1700 gp. Zircon (80 gp). Red spinel (120 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1400 gp). Citrine (80 gp). Tourmaline (120 gp). Deep blue spinel (1400 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Falkrunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She sports blonde long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a wizard, Falkrunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She got away from her former life and has fallen to alcoholism.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Criminal record, Mentor. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Falkrunn Daerdahk, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)12 (+1) 6 (-2)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Chrysoprase (40 gp). Chalcedony (40 gp).


Social Check DCs


Stannor Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright black hair and a scraggly beard. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Bonds: Rich, Job, Adventurer, Immigrant, Criminal record. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Stannor Stonebridge, Male Halfling Fighter 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 61 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4

Possessions: Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Gorgûm Bentley, Male Half-Orc Adept 3
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2500 sp. Blue quartz (12 gp).


Social Check DCs


Leucis Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Apothecary does. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Eccentric and domineering, Leucis will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Leucis's homeland. Leucis decided to take the middle way and become a bodyguard. He now owns his own business.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Job, Military, Immigrant. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Leucis Suspicion, Male Tiefling Cleric 16
Medium (6'2") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Athletics +6, Religion +8
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Lapis lazuli (11 gp). Emerald (1400 gp). Chalcedony (40 gp). Deep blue spinel (1600 gp). Red garnet (60 gp). Fire opal (1400 gp). Violet garnet (1600 gp). Red-brown spinel (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple pastel robe with white stripes complete with hood. Her black fur is greasy and uncared for. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Aura and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Hedonist. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Aura Of Ivory, Female Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and green handkerchief worn on his right side. His blonde hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Traubon hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Secretive, PTSD. Bonds: Rich, Enemies, Has a crush, Debt. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Adept 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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