Dariff Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Her hair is chestnut and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Insomniac, Shy. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Silver comb with moonstones (100 gp). 1 Masterwork Common Ranged Weapon.
Vorka Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears white leather gloves, a white jacket, and tight pants. Her left leg appears badly burned and disfigured. She has no hair. She has hazel eyes and a white hat with a tan feather.
Personality: Overbrimming with self-confidence, Vorka isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When she was but 3 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +7
Possessions: 900 gp. Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (200 gp).
Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are amber and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 7 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Immigrant, Job. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Yebe Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She has a massive crush on the younger sibling of the Performer who has hired her part-time. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Yebe was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants to get laid.
Bonds: Poor, Has a crush, Enemies, Attractive. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.
Shaena Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white deerstalker hat and white clothes. She keeps her long brown hair kept up in a rat tail. Her eyes are amber and beady.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and to be a tanner again
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 16 (+3) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Naivara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears baggy tan pantaloons and a green scarf. Her whole body is exceptionally muscular. She wears a broad hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Naivara was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Gifted. Bonds: Immigrant, Job, Family, In love. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Yvonne Jacobs, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her hair is long and chestnut with streaks of red, and is pulled back with small brown clips. She wears crescent spectacles with a black brim.
Personality: Yvonne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Yvonne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: A deep hatred of illithids.
Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Attractive, Enemies. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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