Harbek Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp. 1 Masterwork Common Melee.
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Chromatic Dragon in disguise. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family, Religious. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 49 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Laborer uniform. His red fur is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Laborer for hire.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Guardian, Rich. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 57 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gillyd Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Sardonyx (70 gp). 1 Masterwork Common Melee.
Armara Grace, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, black cloak. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Armara's father didn't care for her much, and the feeling was mutual. In the meantime she has taken over work as a Courier and occasionally as a mercenary.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Family. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 47 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 700 gp.
Ownka Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has moderate length silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Ownka embodies much of what other species detest in the Half-Orcs. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ownka is combative with any and all who dare try her patience in the slightest.
History: She got into the Stableman business at a young age. A gifted student she started as a Guard, but she got bored and became a Stableman. She then took over the family business and is one of the better Stableman for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 187 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
Possessions: 4000 gp. Tourmaline (50 gp). Peridot (50 gp). Malachite (16 gp). Tourmaline (50 gp). Red garnet (50 gp). Black pearl (600 gp). Black pearl (600 gp). Hematite (16 gp). Aquamarine (600 gp). Violet garnet (600 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item.
Dagger Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. His fur is short and white. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast island. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Logical. Bonds: Enemies, Nature, Rich, Religious. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Blue quartz (6 gp). 4 Holy water.
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