Faral Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her hair is long and brown with streaks of black, and is pulled back with small blue clips. She has brown eyes and a blue hat with a tan feather.
Personality: Faral is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Engraver. She has worked as a Engraver like her father before her.
Motivation: To be a Sage again; and wants to open a new tavern
Ideals: Extrovert, Professionalism. Bonds: Attractive, Military, Job. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 15
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Sard (70 gp). Obsidian (4 gp). Eye agate (4 gp).
Rinn Aloro, Female Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She wears her golden hair down. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to fit into much smaller and tighter spaces than normal.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Rinn took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture.
Ideals: Gifted, Logical. Flaws: Ugly, Terse. Bonds: Military. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.
Zanna Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple blue robe with pastel stripes complete with hood. She wears a Stetson hat to hide her balding. She has several tiny amber earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Zanna hails from a village terrorized by goblins. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Disciplined, Joker. Bonds: Rich, Enemies. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll, Aquan
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 9000 sp. White opal (1300 gp). Rock crystal (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Williamina Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.
History: Williamina was born the youngest of three triplets. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. Peridot (30 gp). Smoky quartz (30 gp). 4 Antitoxin.
Ermina Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large yellow mantle and cape that has been intricately interwoven into her black robe. Her hair is long and silver with streaks of chestnut, and is pulled back with small yellow clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She snorts whenever she laughs or is feeling confident. She is harsh and unforgiving.
History: Born to a Fisher, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Job. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
Yvonne Yorke, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She keeps her golden hair in a flapper bob. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Yvonne hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the east, but her parents moved at a very young age to the west. Yvonne was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Locksmith. She has never given up on her music dream.
Motivation: She feels kind of lost in life; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Opinionated. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1100 gp. Jade (150 gp). Jasper (80 gp). Black pearl (300 gp). Citrine (80 gp). Hematite (12 gp). Freshwater pearl (12 gp).
Dalgal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and red handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Bather, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Artistic, Justice. Flaws: Addict, Shy. Bonds: Job, Rich. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 290 gp. Azurite (13 gp). Eye agate (13 gp). Tourmaline (120 gp). 1 Masterwork studded leather.
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