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NPC Generator

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Advanced [show]


Lorilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright blonde hair. Her ears are large.

Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Lorilla Nucklestamp, Female Gnome Paladin 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Jasper (80 gp).


Social Check DCs


Hunter Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. His mother was a mechanic, and taught him how to fix just about anything. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Artistic, Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Hunter Firahel, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. Rock crystal (60 gp). Alexandrite (1600 gp). Golden pearl (100 gp). Bloodstone (60 gp).


Social Check DCs


Norman Royal, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear grey tank tops with red pants, and a wedding ring on his left hand. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: In love, Attractive, Immigrant, Religious. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Norman Royal, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills History +5, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Lapis lazuli (7 gp).


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears brown cloth garments or leather armor. His lavender fur is singed and shortened. His green unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.

History: Gifted from a young age, Dagger studied abroad. A freak accident while working with his Jeweler mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Disease, Greedy. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Dagger Running, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nalral was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Warlock 4
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 40 pp.


Social Check DCs


Pûg Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: Pûg was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Disciplined, Philantrophist, Persistence, Entrepeneur. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Pûg Compton, Male Half-Orc Ranger 11
Medium (6'10") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Banded agate (12 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Chrysoprase (60 gp). Golden yellow topaz (600 gp). Chrysoprase (60 gp). Hematite (12 gp). Blue star sapphire (700 gp). Lapis lazuli (12 gp).


Social Check DCs


Cecily Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has wavy red hair. She has gleaming, smiling violet eyes.

Personality: Cecily is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered singing. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Poor, Family. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Cecily Everleigh, Female Human Druid 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. Peridot (40 gp). 4 Thunderstones.


Social Check DCs

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