Dariff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady violet eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dariff is combative with any and all who dare try her patience in the slightest.
History: The child of northern immigrants she idolized her mother. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 500 sp. 1 Masterwork Light steel shield.
Sun Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'7" and is wearing a long, brown cloak. His right leg appears badly burned and disfigured. He wears his gray fur down. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. Obsidian (4 gp). 1 Minor magic item.
Quilla Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she dresses in blue turtlenecks beneath a violet coat with black slacks. Her silver hair is lengthy. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She is an amazing painter.
History: Sold as a small child to a slaver, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and doesn't want to be a bather and was forced into it by her family
Ideals: Gifted. Bonds: Attractive, Has a crush, Mentor, Family. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 46 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmûg Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a white small hat and white clothes and is in decent physical shape. His hair is white and curly. His eyes, though not visible through his cowl, are amber.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich northern family. Through the years after Tûmûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tûmûg's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp.
Dimble Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large blue mantle and cape that has been intricately interwoven into his green robe. He keeps his chestnut hair in a flapper bob. He has a dull look in his brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Artistic, Fighting. Flaws: Depressed, Shy. Bonds: In love. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 26000 cp. 1 Minor magic item.
Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Cloth of gold vestments (70 gp). 1 Masterwork Common Melee.
Two Llamas Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy pastel suit. He has moderate length brown fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.
History: Born in the north to a Jeweler, Two Llamas learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He then took over the family business and is one of the better Jeweler for hire.
Motivation: Tiefling compassion; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Passionate, Artistic. Flaws: Lazy, Racist. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
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