Gunnloda Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears skinny pants and wears a grey and tan robe with the hood down. Her blonde hair is knotted and matted. Her eyes are likewise blue.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Healer profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Gunnloda reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor.
Flaws: Ugly, Mundane. Bonds: Job, Rich, Military. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Banded agate (14 gp).
Quarion Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Debt. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Fonkin Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. With bright brown hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Addict. Bonds: Family, Slave, Job. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Shautha Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Shautha grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Soapmaker. She got away from her former life and has fallen to alcoholism.
Motivation: To settle down with her crush; and to reunite with her old friends
Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Job, Has a crush. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Jocelyn Badger, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Justice. Flaws: Insomniac, Racist. Bonds: Attractive, Nature. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: Just what you see.
Olunt Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is obsessed with his god.
History: Born to a Mortician, his father struggled to pay the bills. Olunt was born on a far northern island where he grew up under the tutelage of his father, an expert Barrister. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Ugly, Racist. Bonds: Religious, Poor, Immigrant. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp. Sardonyx (50 gp). Sardonyx (50 gp). Chalcedony (50 gp). Jacinth (2000 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Irann Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears professional attire. Her brown hair has been sun bleached extensively. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: She's in love.
Ideals: Philantrophist, Entrepeneur, Artistic. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Gold music box (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!