Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear red pants and tee shirts. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. He has hazel eyes and a red hat with a grey feather.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. 1 Thunderstones. 3 Alchemist’s fire.
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears an entirely blue suit with black socks and a vest with buckled shoes. He has blonde hair. His eyes are amber.
Personality: Calm and collected, he is a well trained Navigator. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 6000 sp.
Bune Care, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears just a black suit. Her white hair is kept up in a ponytail inside a Stetson hat. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. Bune abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Adventurer, Criminal record. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Chrysoprase (60 gp). Violet garnet (1000 gp). Banded agate (5 gp). Pink pearl (70 gp).
Jacoba Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dark leathers with embroidery. Her hair is short and auburn. Her eyes, though not visible through her cowl, are violet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of specialists.
Motivation: To settle down with her crush; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Has a crush. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 15000 sp.
Pennie Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her golden hair, when down, is lengthy. Her eyes are gray and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Pennie was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.
Motivation: To pay off her debts; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Family, Adventurer, Debt. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Silver comb with moonstones (200 gp). Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor. She carries a battered longsword and tarnished hand crossbow as well. Her fur is greying and her face has many wrinkles. Her copper unseeing eyes seem to look past you.
Personality: Stoic and calm, she prefers to meditate than take action. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the east her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shaena Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears many layers of old clothing at all times. Her hair is always cut to a buzz. Her hazel unseeing eyes seem to look past you.
Personality: Shaena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.
History: A powerful necromancer made her what she is. Shaena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Mentor. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 60 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Sard (50 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!