Cora Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. She sports a flattop hair cut. She has gleaming, smiling gray eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was a Roofer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Rich. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gilkass Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely green suit with brown socks and a vest with buckled shoes. She has gold crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: Gilkass was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted druidic powers by her dying brother.
Motivation: An old rival family wants her found; and retire the richest woman in the west
Ideals: Gifted, Entrepeneur. Bonds: Poor, Family. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1000 gp.
Dagger Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He wears his black fur down. His copper eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of giants once and for all.
History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He's repulsed by the PC; and a deep hatred of giants
Flaws: Antagonistic. Bonds: In love, Enemies, Immigrant, Adventurer. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 11)
Armor Class 15
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Detective, who enjoyed hunting, Shane was taken on many hunting expeditions. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Flaws: Sensitive. Bonds: Family, Nature, Adventurer. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Chalcedony (60 gp). Peridot (60 gp).
Jo Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a worn and beaten armor. Her blonde hair, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Flaws: Antagonistic, Insane. Bonds: Family, Rich, Job. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 600 gp.
Artin Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman likes to wear grey tank tops with brown skirt. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her eyes are green and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Artin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Artin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Antagonistic, Disease. Bonds: Military, Mentor, Rich. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 gp. 2 Tanglefoot bags.
Carrie Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a yellow and black robe with the hood down, he is not a threatening figure. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: Carrie wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Disciplined, Opinionated, Gifted. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 19 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Druidic, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. An abacus with copper, silver and gold markers (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
