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NPC Generator

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Advanced [show]


Robbie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a white cloak and cross-gartered blue stockings. Her whole body is exceptionally muscular. She is bald on top and has large black tufts of hair around her ears. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Robbie was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the south, certain she would find work there.

Motivation: To reunite with her absent mother.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Robbie Quickstep, Female Halfling Rogue 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (5 gp). Smoky quartz (20 gp). Tourmaline (140 gp).


Social Check DCs


Oriax Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a green collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Apothecary soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Oriax Sage, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. He keeps his orange fur in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Seamstress, but he got bored and became a Gardener. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shivering was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Shivering Timber, Male Tabaxi Warlock 9
Medium (6'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 9 (-1)10 (+0) 13 (+1)18 (+4)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 210 pp. Sardonyx (60 gp).


Social Check DCs


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tordek took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has drifted from career to career and currently works as a Laborer.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Tordek Holderhek, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs


Anne Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Impeccable, Logical. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Anne Kelsey, Female Human Cleric 3
Medium (4'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Superior lock. 1 Average lock.


Social Check DCs


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. He has several tiny sapphire earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Radomir's homeland. Radomir decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Radomir Greenbottle, Male Halfling Adept 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1600 sp.


Social Check DCs


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Rich, Military. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Trym Sunmeadow, Female Halfling Bard 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)19 (+4) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 400 gp. Blue quartz (8 gp). Rose (50 gp).


Social Check DCs

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