Creega Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many tan ritualistic tattoos. She has a large white mantle and cape that has been intricately interwoven into her tan robe. Her blonde hair is heavily combed to the right. Her amber eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Actor for hire.
Motivation: She is unsatisfied with her job; and she is terrified, and will act out of fear
Ideals: Logical. Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 78 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2600 gp. Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp).
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Frug was born with his father's beautiful face. Frug was born on a far western island where he grew up under the tutelage of his father, an expert Gardener. He left for the west, certain he would find work there.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Immigrant, Has a crush. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp.
Shifting Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She wears a feathered hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels kind of lost in life.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 400 sp.
Warryn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insomniac. Bonds: Adventurer, Immigrant, Nature, Job. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +4
Possessions: 1000 gp. Blue quartz (11 gp). Deep blue spinel (1600 gp). Moss agate (11 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Coral (60 gp). Violet garnet (1600 gp). 1 Minor magic item.
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Barrister does. He has a small bristly mustache and wavy golden hair. His violet eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He has all his life been fascinated with poetry.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Has a crush, Slave. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 900 gp. Golden yellow topaz (1400 gp). 1 Half-Plate. 1 Banded mail.
Ar-Beka Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He has red hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Ar-Beka hails from a village terrorized by gnolls. Through the years after Ar-Beka was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ar-Beka's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against gnolls; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Altho Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Altho studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and retire the richest man in the west
Ideals: Entrepeneur, Gifted. Flaws: Secretive. Bonds: Attractive. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
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