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NPC Generator

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Advanced [show]


Uthûg Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in warhammer use. He has worked as a Baker like his mother before him.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Fighting. Bonds: Attractive, Poor, Job, Military, Enemies. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Uthûg Law, Male Half-Orc Paladin 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Radomir Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a goblins raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Radomir was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Military, Enemies. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Radomir Goodbarrel, Male Halfling Monk 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aym Pain, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her dark red hair is matted, messy, and big. She has white eyes and a black hat with a grey feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a brothel owner, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, In love, Mentor. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Aym Pain, Female Tiefling Rogue 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a tan and pastel robe with the hood down. She has wavy blonde hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. In her 16th year, her parents were killed by a goblins raid, leaving Silaqui alone in the world. After a stint in an orphanage, she was adopted. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Criminal record, Enemies. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silaqui Ofandrus, Female Elf Wizard 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Mary Rutland, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the east to a Weaver, Mary learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Mary Rutland, Female Human Monk 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zepar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He is portly but not overly obese. His hair is purple and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Zepar Pandaemonium, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 8 (-1)19 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. Pink pearl (120 gp). Bloodstone (80 gp). Banded agate (10 gp). Banded agate (10 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vorka Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Marshal. Her hair is greying and her face has many wrinkles. Her blue eyes peer out from beneath her deerstalker black hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her mother was called into army service. She worked as a nervous Marshal and found it very stressful. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Bonds: Job, Nature, Rich, Military, Adventurer. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Vorka Harrington, Female Half-Orc Bard 7
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp.


Social Check DCs

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