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NPC Generator

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Advanced [show]


Faral Liadon, Female Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, and carries sais. Her white hair is heavily combed to the left. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Faral was born with her mother's beautiful face. Her mother was a soldier and died while she was still young. Faral was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Faral Liadon, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Ar-Gul Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ar-Gul is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Justice. Bonds: Rich, Has a crush, Mentor, Family. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Ar-Gul Dayton, Male Half-Orc Druid 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. Citrine (80 gp).


Social Check DCs


Anthony Barton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His hair is blonde and very short. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Anthony Barton, Male Human Expert 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. Jade (140 gp). Red-brown spinel (140 gp). Jasper (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Virra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear tan pants and tee shirts. Her golden hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Virra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Virra's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Virra Timbers, Female Gnome Rogue 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 34000 sp.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a tan poncho over his likewise colored trousers and shirt. His tied-back hair is silver. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Lazy. Bonds: Immigrant, Nature, Religious. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Rogue 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1700 sp. Banded agate (16 gp). 1 Masterwork Light steel shield.


Social Check DCs


Quilla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern woman wears light armors faded through time and improper care. Her golden hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east to a Barkeep, Quilla learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a crush on the local Beggar; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Has a crush. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Quilla Nackle, Female Gnome Sorcerer 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 800 gp. Jeweled gold crown (2000 gp). Embroidered and bejeweled glove (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his cinnamon fur. His hazel eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Great Treat, Male Tabaxi Barbarian 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)18 (+4) 7 (-2)11 (+0)
Skills Animal Handling +0, Athletics -1
Senses Passive Perception 8
Languages Common, Celestial, Auran, Gnoll, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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