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NPC Generator

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Advanced [show]


Valida Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with white skirt, and she perpetually has her scythe ready. Her hair, while still mostly blonde, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small forest village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted, Extrovert. Bonds: Nature, Criminal record. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Valida Morigak, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a moderate pudge and is not very fit. His small hat is riddled with cuts and holes. This violet eyed southerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: Orsik was born the youngest of three triplets. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Orsik Helcral, Male Dwarf Ranger 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Dalaba Welber, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is tall, broad shouldered and powerfully built. Her silver hair is singed and shortened. She wears a mask on her face.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Dalaba Welber, Female Gnome Rogue 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 50 pp. Golden pearl (120 gp). Rock crystal (40 gp). Obsidian (5 gp).


Social Check DCs


Bulzo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and carries bows. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Bulzo and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Fighting, Logical. Flaws: Antagonistic, Fearful, Insane. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Bulzo Tosscobble, Male Halfling Warrior 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 111 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)5 (-3) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +8
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +8

Possessions: Violet garnet (800 gp). Peridot (20 gp). Onyx (20 gp). Jasper (20 gp). Pink pearl (130 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.


Social Check DCs


Bertram Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he is wearing colorful clothing, dressed as a Sellsword. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he is content

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Runghold, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Zepar Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has brown hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Zepar wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with poetry.

History: He was born in the west. His childhood dream was to be a Locksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Fisher.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Entrepeneur, Disciplined, Artistic. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Zepar Flight, Male Tiefling Expert 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)19 (+4)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 12000 sp. Carnelian (70 gp). Banded agate (11 gp). Azurite (11 gp).


Social Check DCs


Maynild Hayley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown cloak and cross-gartered white stockings. Her tied-back hair is white. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Engraver, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maynild took refuge in the large cave and found the beat up lance and armor she uses now. She was granted druidic powers by her dying sister.

Motivation: She has passion for adventuring and risk; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Maynild Hayley, Female Human Expert 2
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1400 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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