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NPC Generator

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Advanced [show]


Kothûg Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He carries with him a set of bows on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his feathered white hat.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Kothûg was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a spice merchant again

Ideals: Fighting, Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Kothûg Brownrigg, Male Half-Orc Aristocrat 11
Medium (6'0") Half-Orc, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Draconic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 600 gp. Obsidian (14 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Smoky quartz (80 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Brown-green garnet (60 gp). Aquamarine (1000 gp). Zircon (80 gp).


Social Check DCs


Emmeline Ainsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting grey shirt and pants. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. A freak accident while working with her Navigator father left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove her worth to the world; and to reunite with her old friends

Ideals: Impeccable. Flaws: Shy, Disease, Impulsive. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Emmeline Ainsley, Female Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Animal Handling -1, Arcana +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Amethyst (90 gp).


Social Check DCs


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His black hair is heavily combed to the right. He has green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Arnold Kensley, Male Human Expert 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)3 (-4) 14 (+2)12 (+1)
Skills History -2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears brown cloth garments or leather armor. His red fur is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Shivering Of Wine, Male Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp. Chrysoberyl (160 gp). Zircon (50 gp). Rhodochrosite (13 gp). Carnelian (50 gp). Blue star sapphire (1100 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large red jacket. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Radomir abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Radomir TellPenny, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Malachite (5 gp).


Social Check DCs


Kite Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He has moderate length white fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is harsh and unforgiving.

History: The child of a Actor, who enjoyed hunting, Kite was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Artistic, Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Kite Plume, Male Tabaxi Barbarian 7
Medium (6'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a colorful flower in his brass crest. His eyes are likewise gold.

Personality: A skeptical and narcissistic man, Patrin's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Patrin hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Attractive, Enemies. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrin Ebynichtomonis, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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