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NPC Generator

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Advanced [show]


Howard Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting red shirt and pants. His auburn hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Sailor business at a young age. In his 12th year, his parents were killed by a illithids raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Sailor

Voice: German accent

Attributes [hide]

Howard Tosscobble, Male Halfling Wizard 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp. Red spinel (90 gp). Amber (90 gp). Coral (90 gp).


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Disease, Mundane. Bonds: Military, Immigrant. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Brixton, Male Human Warlock 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills History +5, Insight +0
Senses Passive Perception 8
Languages Common, Draconic, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 500 sp.


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is brass and curly. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. 7 Acid flasks.


Social Check DCs


Antinua Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long silver hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.

History: When she was but 5 years old her parents immigrated from the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Antinua Rothenel, Female Elf Monk 7
Medium (5'2") Elf, Neutral Good (CR 7)
Armor Class 7
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 6 (-2)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1

Possessions: 600 gp. Alexandrite (1500 gp). Sardonyx (60 gp). Chrysoprase (60 gp).


Social Check DCs


Paymon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. He sports a flattop hair cut. His eyes are a pleasant red.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Paymon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast desert. His psionic abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Paymon Vice, Male Tiefling Bard 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Thamuz Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. He wears a top hat to cover his moderate length silver hair. He has gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Thamuz hails from a village terrorized by dire rats. Like his mother and his brother before him, after school he went straight into learning to become a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Family, Enemies, Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Felicity, Male Tiefling Barbarian 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 5 (-3)15 (+2)
Skills Investigation +5, Survival -1
Senses Passive Perception 7
Languages Common, Auran, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Rohesia Compton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her red hair to look like a famous performer. She has a dull look in her hazel eyes.

Personality: Aggressive, abrasive, and angry, Rohesia embodies much of what other species detest in the Humans. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Military. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Rohesia Compton, Female Human Expert 11
Medium (4'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 80 pp. Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Jeweled anklet (4000 gp). 1 Minor magic item.


Social Check DCs

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