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NPC Generator

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Advanced [show]


Susannah Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She has a large violet mantle and cape that has been intricately interwoven into her brown robe. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for her.

Ideals: Joker, Impeccable. Bonds: Poor, Criminal record. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Wilborn, Female Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +0, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp.


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears baggy blue pantaloons and a black scarf, and his gloved hand is found clutching a bastard sword. His hair is long and blonde with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: He got into the Bather business at a young age. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Flaws: Shy, Selfish. Bonds: Job, Nature, Criminal record. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Zook Horcusporcus, Male Gnome Adept 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His lavender fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Shoe, Male Tabaxi Druid 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. 1 Thunderstones.


Social Check DCs


Egelina Brixton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her head has been shaved. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Egelina Brixton, Female Human Commoner 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Bree Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Entrepeneur, Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Bree Hogcollar, Female Halfling Bard 13
Small (2'9") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 108 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Chrysoberyl (40 gp). Moss agate (4 gp). Smoky quartz (30 gp). Jade (40 gp). Violet garnet (1100 gp).


Social Check DCs


Gomory Norton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his scythe always slung over his shoulder. His skin is fair and his fingers are delicate and long. With bright blonde hair and a scraggly beard. He has violet eyes and a brown hat with a blue feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Gomory was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Passionate, Logical. Bonds: Job, Religious, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Gomory Norton, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Norsko Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. Norsko abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Norsko Kensley, Male Half-Orc Bard 12
Medium (6'10") Half-Orc, Chaotic Good (CR 12)
Armor Class 8
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 200 pp. Carnelian (20 gp). Zircon (20 gp). Malachite (16 gp). Jasper (20 gp). Amber (90 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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