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NPC Generator

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Advanced [show]


Silgre Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, constantly wearing a white suit, pastel shirt, and blue tie. Her golden hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Criminal record. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Silgre Thorpe, Female Half-Orc Commoner 10
Medium (6'4") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 10000 sp. Old masterpiece painting (2300 gp). Solid gold idol (1100 gp).


Social Check DCs


Stacee Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Body Guard does. Her hair is long and chestnut with streaks of white, and is pulled back with small white clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Body Guard soon after.

Motivation: To reunite with her absent father; and meet up once more with her childhood friend

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Family. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Stacee Strongbones, Female Halfling Ranger 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 27000 sp.


Social Check DCs


Jarana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Poor, Religious. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Jarana Rumnaheim, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has moderate length black fur. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Actor. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Interpreter, but he was a colossal failure. He has worked as a Actor like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Nature. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Five In the Wind, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 2 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)17 (+3) 9 (-1)15 (+2)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 230 pp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold music box (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Sybil Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her whip. She wears a broad hat to cover her moderate length silver hair. Her blue eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Has a crush, Adventurer, Rich. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Sybil Thorton, Female Half-Elf Cleric 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


Vepar Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her hair is purple and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Poor, Nature, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Vepar Laughter, Female Tiefling Rogue 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 150 gp.


Social Check DCs


Târz Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Târz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Knight, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic. Bonds: Adventurer, Military, Poor. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Târz Alston, Male Half-Orc Druid 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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