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NPC Generator

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Advanced [show]


Lance Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a yellow shirt with thin brown vertical stripes and grey pants. His hair is silver and curly. His fierce green eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Mundane, Shy. Bonds: Rich, Military. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Lance Leeming, Male Half-Elf Druid 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly brown, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Vondal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of southern immigrants he idolized his father. When Vondal reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Vondal Silverstone, Male Dwarf Sorcerer 9
Medium (4'4") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Nedda Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with black stripes complete with hood. With bright white hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.

History: Nedda hails from a village terrorized by drow. She married young, but lost her spouse to drow. She was granted druidic powers by her dying brother.

Motivation: Many drow want her driven away; and a deep hatred of drow

Ideals: Gifted, Professionalism. Flaws: Depressed. Bonds: Enemies. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Nedda Tosscobble, Female Halfling Ranger 10
Small (2'11") Halfling, Neutral Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Athletics +6, Insight +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Celestial
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1700 gp. Tourmaline (120 gp). Red-brown spinel (120 gp). Jet (120 gp). Bloodstone (70 gp). Azurite (11 gp). Golden yellow topaz (1100 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Cloud Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. He has amber eyes and a pastel hat with a grey feather.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Cloud Hummingbird, Male Tabaxi Barbarian 9
Medium (6'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 40 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)18 (+4) 15 (+2)16 (+3)
Skills Deception +6, Religion +7
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Undercommon, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 210 pp. Onyx (60 gp). Alexandrite (700 gp). Chrysoberyl (100 gp). Eye agate (6 gp). Jet (100 gp). Rose (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. He has done his best to style his yellow fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: Silent was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Actor

Voice: American accent

Attributes [hide]

Silent Shoe, Male Tabaxi Aristocrat 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 220 pp. Aquamarine (1100 gp). Banded agate (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean grey cloak covering his clean studded leather. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Depressed, Fearful, PTSD. Bonds: Poor. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Weld, Male Human Barbarian 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a blue armored body suit, with a simple red line shooting up and back down. He wears his auburn hair down. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Performer profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Job, Rich, Religious. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Erky Musgraben, Male Gnome Rogue 13
Small (3'2") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 77 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)18 (+4) 8 (-1)16 (+3)
Skills Investigation +8, Religion +8
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Orc, Elven, Auran
Attacks Melee +1 / 4d4-3, Ranged +4 / 4d4+0, Grapple +0

Possessions: 2000 gp. Deep green spinel (110 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs

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