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NPC Generator

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Advanced [show]


Virra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears a tan cloak and cross-gartered grey stockings. With wild golden hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She comes from a rich southern family. Her father was a soldier and died while she was still young. Virra was left her father's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is content; and she seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Religious, Rich, Military. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Virra Daergel, Female Gnome Adept 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp.


Social Check DCs


Anne Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a broad hat to hide her balding. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anne was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Some 6 years later her spouse died after the birth of her son. Heartbroken, Anne never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Joker, Optimist. Flaws: Fearful. Bonds: Family, In love. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Anne Underfoot, Female Halfling Expert 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Cask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is heavily combed to the right. He has yellow eyes and a pastel hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Cask was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Cask Thunder, Male Tabaxi Rogue 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Black pearl (1400 gp). Obsidian (8 gp).


Social Check DCs


Theren Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, white shirt, and green tie. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Professionalism, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Theren Goltorah, Male Half-Elf Warrior 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He keeps his long green crest kept up in a rat tail. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Immigrant. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Arjhan Verthisathurgiesh, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Beren, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with feathered hat. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. A true patriot, Igden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to be a unemployed again

Flaws: Disease. Bonds: Immigrant, Job, Military, Nature. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Igden Beren, Male Gnome Warlock 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 63 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Deep blue spinel (1400 gp). Citrine (50 gp). Citrine (50 gp).


Social Check DCs


Burto Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Military. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Burto Wiseacre, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp.


Social Check DCs

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