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Advanced [show]


Koeth Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His auburn hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. After a long history of fighting, Koeth and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Koeth Sylvaranth, Male Elf Warrior 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 8 (-1)19 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Valanthe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears a fancy tan dress, and carries ceremonial daggers. Her hair is blonde, silky, and of moderate length. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can't help but pocket interesting objects she comes across

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. Days after completing her studies, news broke out that her hometown was attacked by orcs. Valanthe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker, Artistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Valanthe Mellerelel, Female Elf Sorcerer 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3100 sp. 1 Magnifying glass.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in brown turtlenecks beneath a black coat with yellow slacks. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 5 years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business

Bonds: Adventurer, Military, Slave, Job, Enemies. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Aldous Law, Male Human Wizard 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Doudra Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long gold crest kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She is afraid of women and trembles around them

History: Doudra was born with her mother's beautiful face. After coming to the age of reason, Doudra took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Doudra Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Chrysoprase (50 gp).


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He wears a colorful flower in his beige fur. His hazel eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Left-Handed was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and he is greedy

Flaws: Mundane, Depressed. Bonds: Attractive, Enemies, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Left-Handed Fang, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points -5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)8 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden yellow topaz (1200 gp).


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Map Maker. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Job, Family. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Quarion Floshem, Male Elf Warrior 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Borgu Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Bonds: Immigrant, Adventurer, Mentor. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Borgu Dumph, Male Half-Orc Druid 12
Medium (6'4") Half-Orc, True Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)11 (+0) 11 (+0)13 (+1) 14 (+2)5 (-3)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 200 pp. Jeweled electrum ring (2000 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs

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