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NPC Generator

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Advanced [show]


Myria Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her white hair, when down, is lengthy. Her eyes are a pleasant hazel.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She works hard and plays hard.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Myria took refuge in the old dungeon and found the beat up trident and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Nature, Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Myria Glenfellow, Female Halfling Bard 10
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +7, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 700 gp. Blue-white diamond (5000 gp). Obsidian (8 gp). Coral (150 gp). Blue quartz (8 gp). Moonstone (80 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Rhodochrosite (8 gp).


Social Check DCs


Susannah Law, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her long brown hair reaches down to her waist. Her eyes are brown and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Susannah Law, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Drenna Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. Her brown hair is thinning but still full. Her eyes are brown and beady.

Personality: Abrasive and pushy, she has a hard time making friends. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich southern family. Like her father and her sister before her, after school she went straight into learning to become a Spy. She became a Spy soon after.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and she is greedy

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Drenna Sydney, Female Half-Orc Paladin 7
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Sard (80 gp). Azurite (14 gp). Alexandrite (700 gp). Fire opal (900 gp).


Social Check DCs


Prosperine Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears black leather gloves, a black jacket, and tight pants. She sports a flattop hair cut. She has several tiny jet earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. When Prosperine reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy.

Ideals: Joker. Bonds: Attractive, Rich, Job, Military. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Prosperine Rise, Female Tiefling Aristocrat 2
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp. Jet (40 gp).


Social Check DCs


Veloptima Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a pair of adventurers, Veloptima grew up listening to her mother's many stories. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and wants a kiss

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer, Rich, Has a crush. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Veloptima Ningel, Female Gnome Warrior 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Korfel Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Pacifist. Flaws: Ugly. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Korfel Dukakis, Male Half-Elf Aristocrat 14
Medium (4'10") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 99 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +7, Arcana +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 6000 gp. Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1900 gp). Old masterpiece painting (1900 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Fenriz Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a white scarf. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blue hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are black.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Bonds: Guardian, Poor, Adventurer. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Fenriz Sarcasm, Male Tiefling Rogue 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. Chalcedony (50 gp).


Social Check DCs

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