Myev Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is kept up in a ponytail inside a feathered hat. She has several tiny jet earrings on each ear.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy and tries to find solutions quickly.
History: She comes from a rich northern family. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Opinionated. Flaws: Lazy. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 7000 sp. Banded agate (8 gp). Malachite (8 gp). Banded agate (8 gp). Black pearl (1200 gp). Rose (70 gp). Pink pearl (100 gp).
Dharg Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He keeps his black hair in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Poor, Nature. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to cover his moderate length golden hair. His violet eyes dart from person to person.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Enemies, Adventurer, Poor, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +6
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salanop Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 70 pp. Red-brown spinel (160 gp). 1 Minor magic item.
Nora Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'1" and wears skinny pants and wears a white and pastel robe with the hood down. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are green.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. She found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and to reunite with her absent mother
Ideals: Justice. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 80 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1500 gp. A roughly beaten golden orb (60 gp). Sapphire pendant on gold chain (2100 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.
Quilla Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is wearing colorful clothing, dressed as a Interpreter, marred by chocolates. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: Born in the east to a Interpreter, Quilla learned a great deal about her mother's area of expertise. A few years later when the south was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and to be a unemployed again
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job, Immigrant. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp.
Bûbol Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Bûbol abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
