Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rurik took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. Pink pearl (160 gp).
Hadwisa Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a faded coat and loose pants complete with broad hat, and is pretty ugly. She sports brown long hair. Her eyes are a pleasant violet.
Personality: She is very quiet and rarely speaks above a whisper. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Sculptor, her mother struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 71 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan, Giant, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +8
Possessions: 300 pp. Black star sapphire (900 gp). Blue quartz (14 gp). Blue sapphire (900 gp). Emerald (900 gp). Violet garnet (200 gp). Smoky quartz (20 gp). Onyx (20 gp). Malachite (14 gp). Fire opal (900 gp). Hematite (14 gp). Red spinel (110 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a brown shirt with thin white vertical stripes and tan pants. Her whole body is exceptionally muscular. She has moderate length black fur. She is very pretty but has cold, dead eyes.
Personality: Flask speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Flask lived on a farm with her mother, near the main road leading to a nearby town. Flask was born on a far western desert where she grew up under the tutelage of her mother, an expert Farmer. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent mother
Ideals: Impeccable. Bonds: Immigrant, Attractive, Family, Religious. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp.
Ella Northcott, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy grey pantaloons and a green scarf, and a wedding ring on her right hand. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her job bores her to no end. She has decided to make it more interesting.
History: When she was but 7 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she feels that her past leaves her morally obligated to help
Ideals: Optimist. Bonds: In love, Adventurer, Criminal record, Immigrant. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 400 sp.
Arara Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut, silky, and of moderate length. Her eyes are gray and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Bricklayer. She has all her life been fascinated with singing.
History: Born in the north to a Bricklayer, Arara learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
River Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He likes to wear brown tank tops with black pants. He has moderate length orange fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. A true patriot, River would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice, Artistic. Bonds: Military, Rich, Enemies. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 50 pp. Citrine (40 gp). Aquamarine (500 gp). Citrine (40 gp). Red spinel (60 gp). Hematite (7 gp). Rhodochrosite (7 gp).
Lezre Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly blonde, has prominent grey streaks. Her fierce violet eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the west to a Fortune-teller, Lezre learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Rich. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 140 gp. Jasper (60 gp). Chalcedony (60 gp). Amber (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!