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NPC Generator

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Advanced [show]


Tree Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. Her orange fur is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.

History: Tree was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.

Motivation: She is greedy; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Tree Peak, Female Tabaxi Fighter 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Insight +4, Nature +8
Senses Passive Perception 10
Languages Common, Ignan, Terran, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, and is pretty ugly. She wears her red hair down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Ovina will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Ovina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She doesn't get along with people that don't share her tastes; and regain custody of her daughter

Ideals: Extrovert, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Ovina Morigak, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Mordai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Mordai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mordai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Mordai managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is content; and to protect his home

Ideals: Philantrophist. Flaws: Mundane. Bonds: Guardian, Criminal record, Rich. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Mordai Sage, Male Tiefling Warrior 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Geva Colby, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her blonde hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a desert tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Nature, Military, Criminal record. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Geva Colby, Female Human Warlock 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 30 pp.


Social Check DCs


Smoking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Sage. His fur is yellow, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Laborer again; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Smoking Mist, Male Tabaxi Commoner 5
Medium (5'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Tiger eye turquoise (9 gp). Pink pearl (60 gp). Tourmaline (60 gp).


Social Check DCs


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered sai and tarnished rapier as well. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Fighting. Flaws: Disease, Fearful, Insomniac. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Morkral Goblinbane, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 12 (+1)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Antitoxin.


Social Check DCs


Cairn Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Military, Immigrant. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Cairn Pride, Male Tiefling Bard 17
Medium (6'5") Tiefling, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 89 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Animal Handling +9, Athletics +8
Senses Passive Perception 13
Languages Common, Giant, Auran, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444331

Possessions: 12000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (200 gp). Silver comb with moonstones (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). An abacus with copper, silver and gold markers (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Black velvet mask with numerous citrines (170 gp). An abacus with copper, silver and gold markers (170 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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