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NPC Generator

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Advanced [show]


Rolf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His long auburn hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small forest village. A few years later when the south was not economically sound they moved to his current location. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Disease. Bonds: Attractive, Nature, Family, Immigrant. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Rolf Cumberbatch, Male Human Rogue 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. 3 Smokesticks.


Social Check DCs


Herleva Graeme, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her auburn hair well, parting it to the left. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well.

Flaws: Ugly, Insane, Addict. Bonds: Rich, Family. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Herleva Graeme, Female Human Commoner 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Zircon (80 gp).


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his brown hair in a flapper bob. His eyes are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Oskar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Military. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Oskar Holderhek, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ildrex Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has dyed his greying copper crest a little too much giving a sharp copper color. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Ildrex was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Family, Adventurer, Rich. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Ildrex Phrahdrandon, Male Dragonborn Commoner 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp.


Social Check DCs


Jelenneth Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, violet cloak. She is muscular with a powerful set of arms. Her hair is chestnut and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk

Flaws: Insane, Lazy, PTSD. Bonds: Adventurer, Military, Criminal record. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Jelenneth Blumenthal, Female Half-Elf Warlock 4
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (600 gp).


Social Check DCs


Eran Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman prefers to wear white clothing when she does not wear armor. She is muscular with a powerful set of arms. With bright red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the west. She is harsh and unforgiving.

History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She has never given up on her painting dream.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter

Ideals: Pacifist, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Eran Stoutman, Female Halfling Adept 4
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hugolina Sydney, Female Human [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She has moderate length chestnut hair. She has brown eyes and a brown hat with a white feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Hugolina hails from a village terrorized by brigands. She was taken as a slave by a traveling circus and forced to perform She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and money/treasure

Bonds: Attractive, Nature, Rich, Enemies, Slave. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Hugolina Sydney, Female Human Cleric 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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