Pikar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his red robe and has his shield always slung over his shoulder. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Pikar is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Interpreter, Pikar learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 pp.
Nedda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears suspenders and red workpants. Her shirt is blue, and she wears a heavy red leather apron most of the time. Her hair is red and curly. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Mercenary and found it very stressful. She then took over the family business and is one of the better Mercenary for hire.
Motivation: To prove her worth to the world; and to be a bowyer again
Ideals: Optimist. Flaws: Depressed, Impulsive. Bonds: Rich, Job. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Jheri Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She tends to wear a large black jacket. She has dyed her greying gold crest a little too much giving a sharp gold color. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Engraver, but she got bored and became a Adventurer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Ella Windsor, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears grey painted combat armor at almost all times, she is not a threatening figure. Her auburn hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Red garnet (130 gp).
Frederick Acton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is singed and shortened. This blue eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
Anbera Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses in grey turtlenecks beneath a pastel coat with red slacks. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her silver hair is wavy and long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. Anbera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Navigator mother left her crippled. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp. 1 Half-Plate.
Ruloth Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. She wears a colorful flower in her scarlet crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. Tourmaline (130 gp). Sardonyx (30 gp). Red-brown spinel (130 gp). Red-brown spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
