Susannah Alston, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her white hair up. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Farmer, Susannah learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now travels the world, in search of power and loot.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Rezena Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her bronze crest in a pixie cut. Her eyes, though not visible through her cowl, are red.
Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1400 gp. Gold and topaz bottle stopper cork (400 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Muse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her hair, while still mostly blue, has prominent grey streaks. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Armara grew up listening to her father's many stories. Her childhood dream was to be a Brewer, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Jak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut short with large spiked bangs in the front. This blue eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: He has a crush on the local Cartwright; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Has a crush, Mentor. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Gnome, Undercommon, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Silk rope.
Varis Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" western man, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears his golden hair down. His ears are large.
Personality: Overbrimming with self-confidence, Varis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1200 gp. Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp).
Caramip Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue, dusty cloak. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Caramip's mother didn't care for her much, and the feeling was mutual. She became a Gardener soon after.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0
Possessions: 2000 sp.
Wrenn Turen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man very much looks the part of a Bookbinder. He wears a colorful flower in his auburn hair. His gray eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Job, Attractive. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Red spinel (160 gp).
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