Silvo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in white turtlenecks beneath a tan coat with white slacks. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Tiefling people; and he feels threatened by others
Ideals: Joker. Flaws: Fearful, Racist. Bonds: Poor. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). An abacus with copper, silver and gold markers (100 gp). 1 Average lock.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black painted combat armor at almost all times. He wears a colorful flower in his scarlet crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is afraid of women and trembles around them
History: Trynnicus was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
Possessions: 800 gp.
Thradal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is short and blonde. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a criminal king-pin and mafia family He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Extrovert, Gifted. Flaws: Greedy. Bonds: Criminal record, Rich. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Superior lock.
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sai. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are slightly larger than normal.
Personality: This man loves singing and to teach people singing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Artistic, Entrepeneur, Logical. Flaws: Insane. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Gimgen Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Barkeep uniform. His chestnut hair is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born in the north, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimgen took refuge in the old dungeon and found the beat up whip and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease. Bonds: Job, Criminal record, Immigrant, Nature. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 47 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 13000 sp.
Ar-Baruk Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His golden hair is kept up in a ponytail inside a deerstalker hat. His gray eyes peer out from beneath his deerstalker white hat.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ar-Baruk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He would like to get married and retire; and wishes to resurrect an old love
Flaws: Impulsive. Bonds: Enemies, Immigrant, In love, Has a crush. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 104 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 5000 gp.
Flask Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her brown fur is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a Performer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane. Bonds: Adventurer, Poor. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 800 gp.
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