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Advanced [show]


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel broad hat and pastel clothes. His white fur is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Architect.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Athletic, Professionalism. Bonds: Job, Religious, Family. Occupation: Architect

Voice: Whispers

Attributes [hide]

Tree Candle, Male Tabaxi Druid 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 20 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Insight +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 800 gp. Aquamarine (1500 gp). Deep blue spinel (1500 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Harper, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown costume with the symbols of her god on her torso. She sports white long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Agnes will drive conversation. She is obsessed with a lost civilization.

History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.

Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is her passion

Ideals: Extrovert. Bonds: Adventurer, Military, Immigrant, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Agnes Harper, Female Human Paladin 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 51 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An abacus with copper, silver and gold markers (180 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Fenriz Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is purple and very short. His red eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Fenriz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Mayor, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Passionate. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Fenriz Sage, Male Tiefling Aristocrat 10
Medium (5'11") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +7, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 200 pp. Fiery yellow corundum (1100 gp). Banded agate (9 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, pastel, dusty cloak. His fur is short and orange. His eyes are likewise green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of giants once and for all.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and he is greedy

Flaws: Selfish, Insomniac. Bonds: Enemies, Rich, Family. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Trail Of Ale, Male Tabaxi Ranger 15
Medium (5'8") Tabaxi, Neutral Evil (CR 15)
Armor Class 8
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 3000 gp. Golden yellow topaz (300 gp). Alexandrite (300 gp). Peridot (50 gp). Star rose quartz (50 gp). Onyx (50 gp). Aquamarine (300 gp). Banded agate (5 gp). Bloodstone (50 gp). Coral (120 gp). Deep green spinel (120 gp). Emerald (500 gp). Onyx (50 gp). Rhodochrosite (5 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Military. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Ohr Elton, Male Half-Orc Adept 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 3 Tanglefoot bags.


Social Check DCs


Nazû Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing a perfectly clean shirt and pair of pants. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Fearful. Bonds: Attractive, Criminal record, Religious, Family. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Nazû Sherwood, Male Half-Orc Rogue 15
Medium (5'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Arcana +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1000 pp. Silver chalice with lapis lazuli gems (120 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Claira Holimion, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly quarterstaffs and bows. She wears her auburn hair up in a very large beehive style do. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. Claira was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Claira decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Claira Holimion, Female Elf Warlock 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp. 1 Smokesticks.


Social Check DCs

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