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Advanced [show]


Torbera Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the east her family was never financially stable. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now owns her own business.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Torbera Fireforge, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Akra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting black shirt and pants. Her white crest is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Akra took refuge in the large cave and found the beat up longbow and armor she uses now. She inherited the family business which she has now maintained for 11 years.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Slave. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Akra Clethtinthiallor, Female Dragonborn Fighter 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 7
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +6, History +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +6

Possessions: 1400 gp. Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Myria Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an entirely red suit with yellow socks and a vest with buckled shoes. She sports a flattop hair cut. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has never given up on her writing dream.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Athletic, Artistic, Optimist. Flaws: Mundane. Bonds: Debt. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Myria Underbough, Female Halfling Cleric 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp.


Social Check DCs


Mûzglob Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. He wears his auburn hair down. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Mûzglob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Mûzglob Livingstone, Male Half-Orc Rogue 8
Medium (5'0") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 17 (+3)6 (-2)
Skills Athletics +3, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 300 gp. Blue star sapphire (900 gp). Moonstone (70 gp). Zircon (70 gp). Aquamarine (1400 gp).


Social Check DCs


Jelenneth Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of swords on her belt, each one with a amber on the hilt. Her chestnut hair is styled in orderly dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. When Jelenneth reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jelenneth Wing, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Amethyst (160 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. Stannor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Stannor Brightmoon, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports white clothing, slightly heavier than average wear. He has no hair. He wears large thick round spectacles.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the east to a Jeweler, Bhevek learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He wants revenge against illithids; and further expansion of business

Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Bhevek Elderberry, Male Halfling Adept 7
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Black pearl (300 gp). Canary diamond (2000 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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